Well, it does seem to be happening after all! I've stopped working on my untitled CS:GO and TF2 maps for the time being to return to work on the Still-To-Be-Titled campaign. When I last worked on this, the first map was almost finished, and the second was a good bit along. Now I'm considering making this new work the first map, although that's up in the air; it could work as a second or even third map, depending on how I move things around... Currently, I have the survivors starting just outside, you guessed it, a hospital! The main area is an atrium, which leads deeper into the complex, and then out the other side (you'll come out in the area pictured in the last screenshot I posted a couple of weeks ago - see below!). Here's a Hammer screenshot of how the atrium area is shaping up. It's very WIP. Just sayin'... :)
Thursday, January 31, 2013
Friday, January 25, 2013
L4D2 Workshop & Down On The Farm Update
Well, Valve has finally released the Steam Workshop for Left 4 Dead 2! Both my released maps (Escape From Parkdale & Down On The Farm) have been uploaded to the Workshop, and will no longer be supported on the l4dmaps.com website...
Additionally, I've just completed a large update for Down On The Farm and it's running a LOT better now! Here are the changes:
Additionally, I've just completed a large update for Down On The Farm and it's running a LOT better now! Here are the changes:
- Fixed
many windows where bots were getting stuck
- Removed
2 main survivor ladders in barn, added stairs
- Added
various clips to, and changed physics properties of a lot of
foliage/props
- Improved
optimization
- Improved
soundscapes
- Additional
fixes to Nav Mesh
You can download it here!
Cheers!
Tuesday, January 15, 2013
L4D2 Campaign - Is It Back? - OR - Am I Really Working On This Again?
Work in film has slowed down a bit for the winter, allowing me to get in a little mapping. But what's this?!! A new Left 4 Dead 2 map? To be added onto the existing work on a campaign? Am I sure?! No! But here's a Hammer screenshot anyway...
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