Thursday, January 31, 2013

L4D2 Addon Campaign - It Seems To Be Happening!

Well, it does seem to be happening after all!  I've stopped working on my untitled CS:GO and TF2 maps for the time being to return to work on the Still-To-Be-Titled campaign.  When I last worked on this, the first map was almost finished, and the second was a good bit along.  Now I'm considering making this new work the first map, although that's up in the air; it could work as a second or even third map, depending on how I move things around... Currently, I have the survivors starting just outside, you guessed it, a hospital!  The main area is an atrium, which leads deeper into the complex, and then out the other side (you'll come out in the area pictured in the last screenshot I posted a couple of weeks ago - see below!).  Here's a Hammer screenshot of how the atrium area is shaping up.  It's very WIP.  Just sayin'...  :)

Friday, January 25, 2013

L4D2 Workshop & Down On The Farm Update

Well, Valve has finally released the Steam Workshop for Left 4 Dead 2!  Both my released maps (Escape From Parkdale & Down On The Farm) have been uploaded to the Workshop, and will no longer be supported on the l4dmaps.com website...

Additionally, I've just completed a large update for Down On The Farm and it's running a LOT better now!  Here are the changes:

- Fixed many windows where bots were getting stuck
- Removed 2 main survivor ladders in barn, added stairs
- Added various clips to, and changed physics properties of a lot of foliage/props
- Improved optimization
- Improved soundscapes
- Additional fixes to Nav Mesh

You can download it here!

Cheers!

Tuesday, January 15, 2013

L4D2 Campaign - Is It Back? - OR - Am I Really Working On This Again?

Work in film has slowed down a bit for the winter, allowing me to get in a little mapping.  But what's this?!!  A new Left 4 Dead 2 map?  To be added onto the existing work on a campaign?  Am I sure?!  No!  But here's a Hammer screenshot anyway...